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Side Information








Allies

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IDEOLOGY: To resist Soviet aggression against any first and second world powers. Uphold ideals defined in World Association of Nations charter. The Soviets are invading Europe and the only way to stop them is for England, France and Germany (to name but 3 main countries) to unite their forces together. The plot of the game is based on a different timeline introduced because Einstein removed Hitler before World War II, so this time the Europeans are united. When playing as the Allies you should remember that you are fighting for the good of the people - but show no mercy or you'll never complete the missions!
    
CURRENT TITULAR LEADER: General Gunter von Esling, Supreme Commander of Allied forces. This is the guy who gives you most of your briefings during the Allied campaign. He has an annoying sidekick whose only use seems to be to get in the way and complain about Tanya. If he is so good, it would be nice if he occasionally gave a helping hand in the war by commanding a few battles, because your own missions seem to be the only ones that get completed successfully.
    
BASE OF OPERATIONS: Headquarters, Unified Operations, London; Northern Theatre, Oslo; Southern Theatre, Madrid. Not that it makes much difference where the Allies are based. The only battles that are won are those which you command yourself during the campaign.
    
MILITARY STRENGTH: Enlisted forces about 3.4 million. Non-regular forces, including guerrilla and resistance forces, about 1.7 million. Armament classified per DEFCOM document 177.4, Allied Defense Regulations. This basically means the Allies have a lot when they put it all together, but it still isn't very much compared to the Soviets. Interestingly, though, you very rarely see many of these forces. Considering they are in the millions, you'd think you'd get more than an MCV and a few tanks to mount full-scale attacks on some of the biggest Soviet installations.
    
ECONOMIC STRENGTH: Satisfactory. Assets classified because of number of governments and currencies. In reality, they don't really know how much money they've got, but it isn't enough because even on the most important of missions you start off with hardly any cash to get you off the ground! Harvest as much Ore and Gems as soon as you can, because after the mission starts, there's no other way to get money (except if you are lucky enough to find a crate or destroy a supply truck).
    
POLITICAL STRENGTH: Not applicable. Currently operates as modified Military Junta. Nobody wants to take the chance of being called leader of the Allied nations because there's not much chance of them winning the war... General Gunter von Esling does most of the work in the war effort, or at least he takes the credit for it. You do all the fighting and come back to report to him, where upon he immediately gives you a new, even harder mission.
    
AFFILIATIONS: United Nations. So there are lots of countries all united in a common goal to prevent the Soviets invading, but interestingly there's still no sign of the Americans, just like first time around.
    
ALLIED WEAPONRY: The Allies have a large variety of weaponry. These include: Ranger, APC, Light & Medium Tanks, Artillery, Gunboats, Destroyers, Cruisers, Longbow Helicopters, Rocket Soldiers, Medics and Tanya. Although diverse, the most important of these are the Cruiser (massive range and devastating power) and Tanya (C4 explosives destroy structures instantly). Use intelligence and tactics with the Allied weaponry. Otherwise, you'll probably lose against the brute force of the Soviet units.
    
TOP SECRET: The Allies are researching nuclear weapons, but are also experimenting in time and space travel with the help of Einstein. This research will eventually lead to the development of the Atomic Bomb and Chronosphere.




Soviets

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IDEOLOGY: It came to Stalin in a series of dreams. The birthright of the Soviet Empire is nothing less than conquering and dominating the entire globe. And the birthright of Josef Stalin is nothing less than conquering the spirit and dominating the actions of every Soviet citizen. Stalin wants to rule the world. Can't a bad guy try doing something else for once? Anyway, to do this involves taking Europe without letting the Americans in on the act, which is fine because the Americans are quite happy watching this war - and who can blame them?
    
CURRENT HEAD OF STATE: Josef Stalin. Well it couldn't really be anyone else could it?
    
BASE OF OPERATIONS: Entire Eurasian peninsula. Command posts identified in Moscow, Kiev, Stalingrad, Khartoum, Karachi, Da Nang.
    
MILTIARY STRENGTH: Enlisted forces exceed 14 million. Non-regular forces including police and NKVD, about 7 million. And that's a lot! They probably have more policemen than the Allies have civilians!
    
ECONOMIC STRENGTH: Considerable operating assets believed to be in excess of 486.2 billion Swiss Francs. You wouldn't believe it when you have to take out an Allied strong post with just 5,000 credits in the bank!
    
POLITICAL STRENGTH: Since every person in the Soviet Union must be a member of the Communist party, an incredible agent network of over 200 million civilians have infiltrated the governments of most Pan African, Pan Indian and Pan Asian governments with suspected strongholds in Mexico City and Vancouver. So the Soviets know about everything happening everywhere without the need for spies. Lucky for them, really, seeing as they can't train Spies in the game...
    
AFFILIATIONS: World Democratic Society; Asian Defense League; Freedom Consortium.
    
SOVIET WEAPONRY: The Soviets have a lot of brute force, their units include: Heavy and Mammoth tanks, V2 Rocket Launchers, Submarines, MIG and Yak attack planes. Watch out for a group of Heavy Tanks. They are cost-effective and extremely efficient in groups of around 8 or more. The Soviets also have the powerful Tesla Coil defensive structure.
    
TOP SECRET: The Soviets are winning in the race to develop nuclear weapons. They are also working on the ultimate weapon for brute force, an invulnerability device dubbed the Iron Curtain. Fortunately for the Allies, it is only a temporary effect.